Brand systems, cinematic, motion, photography. Twenty years of visual production from independent client work through enterprise crypto brands to a fully trademarked open-world game IP. Two decades on Adobe Creative Suite; generative AI in the production pipeline since Midjourney's 2022 launch, early adoption, end-to-end.
Two cuts. One universe. Meta Machina is the parent IP, a full open-world cyberpunk universe with a 300+ page universe bible: single-player story, game mechanics, systems architecture, and an original soundtrack. It's a complete IP blueprint from the top down, not a visual moodboard. Rift Wars is the trading card game built inside that universe, live, playable, and shipped solo. The TCG didn't come from nothing.
The universe trailer. Full script, voiceover direction, custom soundtrack (MASKINRÓÞR), music-video coda. End-to-end AI production pipeline, Kling, MidJourney, ElevenLabs, RunwayML, solo, no studio budget. The pipeline is part of the work. 11:00 · MASKINRÓÞR soundtrack · 2025.
The TCG cinematic, Rift Wars, the live multiplayer card game inside the Meta Machina universe. This is the art and motion layer; the engineering lives on /build. Click play to watch. Live · rift.metamachina.io · 2026.
I shipped brand identity, motion, and campaign creative across six-plus brands during the Syscoin tenure: three Syscoin sub-brands at once, the Meta Machina game IP, a Nigerian conference brand I built end to end, and external influencer-community and DEX engagements.
▸ assetFull visual system supporting the community program. Syscoin community grew 113K to 320K (+183%). Social footprint up 933% across several ecosystem products (Rollux, SuperDapp, Pegasys, Pali), self-reported, over two bear cycles. Social, motion, photography, event creative. syscoin.org redesign authored end-to-end.
Launch creative system, Phase 1 Galxe rollout, RolluxSpark NFT, Phase 2 DeFi. Campaign cards: Real Green Blockchain · Lights On · Modular Design · Scaling for Success.
AI chat platform brand work, including the "Super Groups" commercial, an early showcase of AI as commercial usage back in 2024. CJsoCool / M2thak creator launch packaging as a two-audience design system.
▸ assetBrand engagement for the Berrie DEX (berr.ie) with GodSon. External creative direction parallel to the Syscoin platform work, same operator, different surface.
▸ founderBrand, website, and event series for Nigeria's dedicated Bitcoin conference. I built it end to end: visual identity, web property, and on-site activation design.
Meta Machina is not an asset pack. It's a complete science-cyberpunk universe authored from the top down, the visual IP for an MMORPG waiting to be built. The trading card game and the trailers are the parts that have shipped; behind them is the whole designed world.
This is the visual and worldbuilding layer. The playable engineering lives on /build; the full dossier on /tenure/meta-machina.
The canonical world, written end to end.
Each with its own color language, factional look, and signature.
A populated cast, designed and rendered, not stock.
Narrative arc, dialogue, and scene direction.
The Invictus megacity and the wasteland, mapped.
Tone, motifs, and the MASKINRÓÞR score.
▸ assetA shipped commercial product I designed and built, not a demo. Design animated particle effects, energy bursts, and UI motion, then export production-ready CSS, React JSX, SVG, WebM, or GIF. 20 effect presets, 27 motion presets, keyframe timeline, blend modes, live performance grading. The Meta Machina visual language turned into a usable tool, sold on Gumroad.
▸ asset4,276 cards across 16 distinct clan aesthetics, art-directed through custom per-clan LoRA pipelines, generated and curated at scale. Hand-picked rarity icons, mono stat blocks, glass-bar UI language. This is the finished product, not a moodboard.
▸ assetThe board UI language: green/red sector control, ability triggers, capture state. Real game footage from rift.metamachina.io, the visual system in motion.
▸ assetWordmark, color system, typographic hierarchy, ember-on-charcoal palette carried across the marketing site, the live game UI, social handles, and the Machine Bound trailer.
Complete website redesign: header, homepage (dark + light), THE STACK 3-layer architecture, VS Ethereum and VS Solana comparison, brand notes. 28 vector files. I authored it alongside the new sitemap and copy: 'Precise and confident. Infrastructure-grade, not hype-grade.' Live hero motion shown.
▸ assetI built and maintained the visual brand system supporting community growth over two bear cycles. The Syscoin community grew 113K to 320K (+183%), and social footprint rose 933% across several ecosystem products (Rollux, SuperDapp, Pegasys, Pali), self-reported. Social, video, photography, motion, brand collateral, and event creative across global campaigns and PR placements in CoinDesk, CoinTelegraph, Blockworks, and Yahoo Finance.
▸ assetReal aerial plates feeding a generated world. Left: a Meta Machina AI render. Right: the live drone plate it was built from. Color-graded with custom LUTs developed across the project (1,500+ cube and 3dl files in the working library). The real cinematography is what makes the synthetic world read as believable.
▸ assetSelected frames from Death Valley, Yellowstone, Tokyo, Zion Ranch, Toquerville Falls, Soldier Pass, The Bowl. Directed visual work, composition, color, narrative, separate from the studio work. The counterweight.
Brand identity I authored for Las Vegas business across medical, dental, refrigeration, and regional campaigns, the long tail behind the crypto and AI systems. The coral and saltwater brands live in the Reefs of Las Vegas story below.
▸ web3 campaignWeb3 campaign brand identity.
▸ refrigerationRefrigeration brand identity.
▸ orthotics & prostheticsOrthotics & prosthetics brand identity.
▸ healthcareHealthcare brand identity.
▸ dentalDental brand identity.
▸ in-house graphicsIn-house graphics.
▸ VIP membership card
Reefs of Las Vegas grew past 4,000 members, the largest local saltwater community in the city. I owned the brand, ran the trade-show events, and operated a paid VIP membership program whose dues went straight back into the community.
▸ brand markThe Reefs of Las Vegas mark.
▸ brand markThe Inland Corals logo.
▸ brand markThe Dynasty Corals logo.
Plus World Class Corals, Aquatic Treasures, Blue Reef Aquatics, Coral Hunters, and Advanced Aquatics. For roughly two years I was the go-to brand for coral and saltwater businesses across the West Coast.
▸ Discovery · Tanked facility · 2018
That community work put me in bigger rooms. It led to an exclusive collaboration with Discovery Channel's Tanked: I produced and hosted Springfest, a coral event at the show's Las Vegas facility, Acrylic Tank Manufacturing, on March 24, 2018.
▸ assetThe World Class Corals brand banner.
Some launched, some stayed concepts. Each is a full brand system I authored: identity, episode and key art, media kits, and web design.
▸ assetA Syscoin-sponsored crypto podcast I produced and branded, hosted by Luke Martin (@VentureCoinist, the Coinist Podcast) and Trader Mayne (@TraderMayne, an 8-figure trader who went on to co-found Breakout, acquired by Kraken). Episode art, title system, and launch creative.
▸ assetBrand identity and full media kit for The WAGMI Pod (@TheWagmiPod), an African web3 show. Africa-map mark, cinematic key art, and the complete media-kit design system.
▸ assetBrand identity and a full multi-page web design for Kollectors, an NFT and collectibles platform. Logo, page system, stats dashboards, and the complete front-end design.
▸ assetBranding and book-relaunch work with author Clydean O'Conner on 'Treasure of the Essenes: Into Egypt,' a historical action-adventure series. Cover and identity direction.
▸ assetBrand, community concept, and sites built and live for a Base-chain memecoin: mascot identity, banner system, websites shipped. Token never went to market, the branding and community build were the deliverable, and both shipped.
▸ assetBrand and key art for Crypto Grift, a crypto show with Alex Guerra (@proguerra), a Syscoin business developer and co-founder of Pachira Finance. Concept and visual direction.
The reason the card system holds together across 4,276 distinct identities and 16 faction visual languages isn't new. It's the same Archive craft compressed into one sprint: brand identity for clients who couldn't afford to look generic, applied to a content library at game-scale.
The continuity is the proof. Most game studios buy this work out as a 3-6 month engagement at a mid-tier agency. The fact that one operator can ship it solo, in parallel with the engineering, is the Archive tenure in present tense.
Independent design practice · 100+ brand identities over 20 years · a complete, two-decade working archive. Read the dossier →
4,276 card identities + 16 clans + brand system + marketing site, the art layer of a studio building an open world on Unreal Engine 5.7. Read the dossier →